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Difference between revisions of "VB6 Aurora:Index of Topics"

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==Colonies and mining==
 
==Colonies and mining==
* [[Colonies]]
+
* [[Colony]]
** [[Colony Improvements]]
+
** [[Installations]] - Lots of things to build on a colony.
* '''Tutorial:''' [[Colonization for Beginners]]
+
** '''Tutorial:''' [[Colonization for Beginners]]
 
* [[Races]] and [[Species]]
 
* [[Races]] and [[Species]]
 
* [[Mining]]
 
* [[Mining]]
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* [[Trade System]] - Things that generate taxes.
 
* [[Trade System]] - Things that generate taxes.
 
* [[Wealth]] - Your treasury.
 
* [[Wealth]] - Your treasury.
 
==Component design==
 
  
 
==Ship design==
 
==Ship design==
 
* [[Ships]]
 
* [[Ships]]
 +
* [[Class Design]]
 
* [[Core components]] - Basic systems like cargo holds, fuel tanks etc.
 
* [[Core components]] - Basic systems like cargo holds, fuel tanks etc.
 
* [[Aurora Player Designed Systems|Player-designed systems]]
 
* [[Aurora Player Designed Systems|Player-designed systems]]
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* [[Beam Ships]]
 
* [[Beam Ships]]
  
==Fleet logistics==
+
==Fleet operations, organization and logistics==
 +
* [[Fleet]]
 
* [[Ship Crew]] - Training and morale.
 
* [[Ship Crew]] - Training and morale.
 
* [[Ship Maintenance]]
 
* [[Ship Maintenance]]

Revision as of 01:04, 2 April 2016

(This page is a work in progress)

Setting up a new game

  • New Game
  • Disaster - Game option to make your life more miserable.
  • Fast OB - If you want to start the game with a few goodies already built.

Game concepts

Game interface

The galaxy

Colonies and mining

Captains, spies and mad scientists

The civilian economy

Ship design

Weapons and sensors

Fleet operations, organization and logistics

Ship combat

Ground Forces