Aurora is on version 2.5.0 C#, available at the Aurora Forums.

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Difference between revisions of "VB6 Aurora:Index of Topics"

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** [[Core components]] - Basic systems like cargo holds, fuel tanks etc.
 
** [[Core components]] - Basic systems like cargo holds, fuel tanks etc.
 
** [[Aurora Player Designed Systems|Player-designed systems]]
 
** [[Aurora Player Designed Systems|Player-designed systems]]
 +
** [[Armour and Shields]] - General design principles.
 +
*** [[[Armour]]]
 +
*** [[[Shields]]]
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"
 
! Table of components
 
! Table of components
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| {{Components}}
 
| {{Components}}
 
|}
 
|}
** [[Beam Warships]]
+
* [[Beam Warships]]
*** '''Tutorial:''' [[Basic Beam Warship Tutorial]]
+
** '''Tutorial:''' [[Basic Beam Warship Tutorial]]
** [[Missile Warships]]
+
* [[Missile Warships]]
** '''Tutorial:''' [[Advanced Warship Tutorial]]
+
* '''Tutorial:''' [[Advanced Warship Tutorial]]
** '''Tutorial:''' [[Basic Ship Creation]]
+
* '''Tutorial:''' [[Basic Ship Creation]]
 
* [[Shipyards]]
 
* [[Shipyards]]
 
** [[Shipyards and Shipbuilding]] - Comprehensive guide to what they do and how.
 
** [[Shipyards and Shipbuilding]] - Comprehensive guide to what they do and how.

Revision as of 06:01, 3 April 2016

General information

Setting up a new game

Game concepts

Game interface

  • Interface
  • System Map - The complete reference. Tip: to measure distances, shift & left-click, then drag the cursor in the system map.
  • Event Log - Here you can access the complete game event log, filter message types, set message colours and other things.
  • Task Groups
  • Class Design - The ship design window.
  • Game interface
  • Galactic Map - The map of all discovered systems and their jump point connections. Tip: Shift-click and drag the systems to the desired new position, then click SysPos and save that layout.
  • Ship Combat - How to use the combat controls.
  • Hotkeys

The galaxy

Colonies and mining

Prime real estate opportunity. Some radiation tolerance required. Call 1-800-MARTIANHOMES today!
Image: NASA

Captains, spies and mad scientists

The civilian economy

Ship design

Carriers and Fighters

Weapons and sensors

Fleet operations, organization and logistics

Ship combat

Orbital bombardment of Earth commencing. You failed.
Image: Dan Burbank/NASA

Ground Forces