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Difference between revisions of "Beam Fire Control"

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(Created page with "==Beam Fire Control== This installation is used to control beam weapons. ===Components=== The components for Beam Fire Control are Beam Fire Control Distance Rating, Fire Control...")
 
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==Beam Fire Control==
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==Description==
This installation is used to control beam weapons.
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Beam Fire Controls are used to target beam and kinetic weapons. Fire Controls need an active sensor contact to lock up a target.
===Components===
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==Usage==
The components for Beam Fire Control are Beam Fire Control Distance Rating, Fire Control Speed Rating, Fire Control Size vs Range, Fire Control Size vs Tracking Speed, Hardening, Platform Type, Ship Type Limitations.
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Beam Fire Controls are essential for using any kind of beams. A single FC can control any number of beam weapons. The accuracy of the FC drops linearly over its range, thus a FC with more range than the weapon it controls is still useful. For tracking speed however the lower of value of the FC and the weapon is used.  
===Beam Fire Control Distance Rating===
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This rating determines the range at which the beam will be at 50% accuracy. Values are 10,000km, 16,000km, 24,000km, 32,000km, 40,000km, 48,000km, 60,000km, 75,000km, 100,000km, 125,000km, 150,000km, 175,000km.
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===Fire Control Speed Rating===
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==Components==
This determines how fast the fire control can bring the weapon(s) to bear on the target. NOTE: The final speed rating is determined by ship speed or turret speed. Values for this are 1,250km/s, 2,000km/s, 3,000km/s, 4,000km/s, 5,000km/s, 6,250km/s, 8,000km/s, 10,000km/s, 12,500km/s, 15,000km/s, 20,000km/s, 25,000km/s.
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===Beam Fire Control Range===
===Fire Control Size vs. Range/Tracking Speed===
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{| border="1" class="wikitable" style="text-align: center;"
These two items are very similar in that the player may reduce or increase the size of the installation for a bonus (or penalty) to the Range or Tracking Speed.
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|+ Beam Fire Control Range
{| border="1"
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! Range (kkm) !! 10 !! 16 !! 24 !! 32 !! 40 !! 48 !! 60 !! 75 !! 100 !! 125 !! 150 !! 175
|+Size vs. Range/Tracking Speed
 
!Size!!Range!!Tracking Speed
 
 
|-
 
|-
|25%||25%||n/a
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! RP cost
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|1,000||2,000||4,000||8,000||16,000||30,000||60,000||125,000||250,000||500,000||1,000,000||2,000,000
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|}
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===Beam Fire Control Tracking Speed===
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{| border="1" class="wikitable" style="text-align: center;"
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|+ Tracking Speed Rating
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! Rating (km/s) !! 1,250 !! 2,000 !! 3,000 !! 4,000 !! 5,000 !! 6,250 !! 8,000 !! 10,000 !! 12,500 !! 15,000!! 20,000 !! 25,000
 
|-
 
|-
|34%||34%||n/a
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! RP cost
 +
|1,000||2,000||4,000||8,000||16,000||30,000||60,000||125,000||250,000||500,000||1,000,000||2,000,000
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|}
 +
 
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===Beam Fire Control Size vs Range===
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{| border="1" class="wikitable" style="text-align: center;"
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|+ Range
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! Range !! 1 !! 1.5 !! 2 !! 3 !! 0.5 !! 4 !! 0.34 !! 0.25
 
|-
 
|-
|50%||50%||n/a
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! Size
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|1||2.5||2 ||3||0.5||4||0.34||0.25
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|}
 +
 
 +
 
 +
===Beam Fire Control Size vs Tracking Speed===
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 +
{| border="1" class="wikitable" style="text-align: center;"
 +
|+ Tracking Speed
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! Range !! 1 !! 1.5 !! 2 !! 3 !! 0.5 !! 4 !! 0.34 !! 0.25
 
|-
 
|-
|Normal||Normal||Normal
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! Size
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|1||2.5||2 ||3||0.5||4||0.34||0.25
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|}
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===Electronic Hardening===
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{| border="1" class="wikitable" style="text-align: center;"
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|+ Electronic Hardening
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! Hardening !! 0 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8
 
|-
 
|-
|1.25x||n/a||1.25x
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! Chance of Destruction (%)
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| 100 || 70 || 50 || 40 || 30 || 25 || 20 || 15 || 10
 
|-
 
|-
|1.5x||1.5x||1.5x
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! RP cost
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|1,000||2,500||5,000||10,000||20,000||40,000||75,000||150,000||300,000
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|}
 +
 
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===Platform Type===
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{| border="1" class="wikitable" style="text-align: center;"
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|+ Platform Type
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! Type !! Ship-based System !! PDC-based System
 
|-
 
|-
|2x||2x||2x
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! Range Multiplier
|-
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| 1 || 2
|3x||3x||3x
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|}
 +
 
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===Ship Type Limitation===
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{| border="1" class="wikitable" style="text-align: center;"
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|+ Restriction
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! Type !! No Restrictions !! Fighter only
 
|-
 
|-
|4x||4x||4x
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! Tracking Speed multiplier
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| 1 || 4
 
|}
 
|}
===Hardening===
 
This is the same as the Hardening on Active Sensors/Missile Control.
 
===Platform Type===
 
This is a switch for Ship or PDC installations. PDC installations have the range increased by 50%.
 
===Ship Type Limitations===
 
This is used to determine if the installation can be emplaced on any ship, or fighters only. Fighter only installations have the base tracking speed multiplied by 4.
 
  
{{Designed Systems}}
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{{Components}}
[[Category:Designed Systems]]
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[[Category:Components]]

Revision as of 18:22, 24 August 2014

Description

Beam Fire Controls are used to target beam and kinetic weapons. Fire Controls need an active sensor contact to lock up a target.

Usage

Beam Fire Controls are essential for using any kind of beams. A single FC can control any number of beam weapons. The accuracy of the FC drops linearly over its range, thus a FC with more range than the weapon it controls is still useful. For tracking speed however the lower of value of the FC and the weapon is used.


Components

Beam Fire Control Range

Beam Fire Control Range
Range (kkm) 10 16 24 32 40 48 60 75 100 125 150 175
RP cost 1,000 2,000 4,000 8,000 16,000 30,000 60,000 125,000 250,000 500,000 1,000,000 2,000,000

Beam Fire Control Tracking Speed

Tracking Speed Rating
Rating (km/s) 1,250 2,000 3,000 4,000 5,000 6,250 8,000 10,000 12,500 15,000 20,000 25,000
RP cost 1,000 2,000 4,000 8,000 16,000 30,000 60,000 125,000 250,000 500,000 1,000,000 2,000,000

Beam Fire Control Size vs Range

Range
Range 1 1.5 2 3 0.5 4 0.34 0.25
Size 1 2.5 2 3 0.5 4 0.34 0.25


Beam Fire Control Size vs Tracking Speed

Tracking Speed
Range 1 1.5 2 3 0.5 4 0.34 0.25
Size 1 2.5 2 3 0.5 4 0.34 0.25

Electronic Hardening

Electronic Hardening
Hardening 0 1 2 3 4 5 6 7 8
Chance of Destruction (%) 100 70 50 40 30 25 20 15 10
RP cost 1,000 2,500 5,000 10,000 20,000 40,000 75,000 150,000 300,000

Platform Type

Platform Type
Type Ship-based System PDC-based System
Range Multiplier 1 2

Ship Type Limitation

Restriction
Type No Restrictions Fighter only
Tracking Speed multiplier 1 4