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Difference between revisions of "Beam Fire Control"
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Chadoftoons (talk | contribs) (Created page with "==Beam Fire Control== This installation is used to control beam weapons. ===Components=== The components for Beam Fire Control are Beam Fire Control Distance Rating, Fire Control...") |
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− | == | + | ==Description== |
− | + | Beam Fire Controls are used to target beam and kinetic weapons. Fire Controls need an active sensor contact to lock up a target. | |
− | == | + | ==Usage== |
− | + | Beam Fire Controls are essential for using any kind of beams. A single FC can control any number of beam weapons. The accuracy of the FC drops linearly over its range, thus a FC with more range than the weapon it controls is still useful. For tracking speed however the lower of value of the FC and the weapon is used. | |
− | + | ||
− | + | ||
− | == | + | ==Components== |
− | + | ===Beam Fire Control Range=== | |
− | ===Fire Control | + | {| border="1" class="wikitable" style="text-align: center;" |
− | + | |+ Beam Fire Control Range | |
− | {| border="1" | + | ! Range (kkm) !! 10 !! 16 !! 24 !! 32 !! 40 !! 48 !! 60 !! 75 !! 100 !! 125 !! 150 !! 175 |
− | |+ | ||
− | ! | ||
|- | |- | ||
− | | | + | ! RP cost |
+ | |1,000||2,000||4,000||8,000||16,000||30,000||60,000||125,000||250,000||500,000||1,000,000||2,000,000 | ||
+ | |} | ||
+ | |||
+ | ===Beam Fire Control Tracking Speed=== | ||
+ | {| border="1" class="wikitable" style="text-align: center;" | ||
+ | |+ Tracking Speed Rating | ||
+ | ! Rating (km/s) !! 1,250 !! 2,000 !! 3,000 !! 4,000 !! 5,000 !! 6,250 !! 8,000 !! 10,000 !! 12,500 !! 15,000!! 20,000 !! 25,000 | ||
|- | |- | ||
− | | | + | ! RP cost |
+ | |1,000||2,000||4,000||8,000||16,000||30,000||60,000||125,000||250,000||500,000||1,000,000||2,000,000 | ||
+ | |} | ||
+ | |||
+ | ===Beam Fire Control Size vs Range=== | ||
+ | {| border="1" class="wikitable" style="text-align: center;" | ||
+ | |+ Range | ||
+ | ! Range !! 1 !! 1.5 !! 2 !! 3 !! 0.5 !! 4 !! 0.34 !! 0.25 | ||
|- | |- | ||
− | | | + | ! Size |
+ | |1||2.5||2 ||3||0.5||4||0.34||0.25 | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===Beam Fire Control Size vs Tracking Speed=== | ||
+ | |||
+ | {| border="1" class="wikitable" style="text-align: center;" | ||
+ | |+ Tracking Speed | ||
+ | ! Range !! 1 !! 1.5 !! 2 !! 3 !! 0.5 !! 4 !! 0.34 !! 0.25 | ||
|- | |- | ||
− | | | + | ! Size |
+ | |1||2.5||2 ||3||0.5||4||0.34||0.25 | ||
+ | |} | ||
+ | |||
+ | ===Electronic Hardening=== | ||
+ | {| border="1" class="wikitable" style="text-align: center;" | ||
+ | |+ Electronic Hardening | ||
+ | ! Hardening !! 0 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 | ||
|- | |- | ||
− | | | + | ! Chance of Destruction (%) |
+ | | 100 || 70 || 50 || 40 || 30 || 25 || 20 || 15 || 10 | ||
|- | |- | ||
− | |1 | + | ! RP cost |
+ | |1,000||2,500||5,000||10,000||20,000||40,000||75,000||150,000||300,000 | ||
+ | |} | ||
+ | |||
+ | ===Platform Type=== | ||
+ | {| border="1" class="wikitable" style="text-align: center;" | ||
+ | |+ Platform Type | ||
+ | ! Type !! Ship-based System !! PDC-based System | ||
|- | |- | ||
− | | | + | ! Range Multiplier |
− | |- | + | | 1 || 2 |
− | | | + | |} |
+ | |||
+ | ===Ship Type Limitation=== | ||
+ | {| border="1" class="wikitable" style="text-align: center;" | ||
+ | |+ Restriction | ||
+ | ! Type !! No Restrictions !! Fighter only | ||
|- | |- | ||
− | | | + | ! Tracking Speed multiplier |
+ | | 1 || 4 | ||
|} | |} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{ | + | {{Components}} |
− | [[Category: | + | [[Category:Components]] |
Revision as of 18:22, 24 August 2014
Description
Beam Fire Controls are used to target beam and kinetic weapons. Fire Controls need an active sensor contact to lock up a target.
Usage
Beam Fire Controls are essential for using any kind of beams. A single FC can control any number of beam weapons. The accuracy of the FC drops linearly over its range, thus a FC with more range than the weapon it controls is still useful. For tracking speed however the lower of value of the FC and the weapon is used.
Components
Beam Fire Control Range
Range (kkm) | 10 | 16 | 24 | 32 | 40 | 48 | 60 | 75 | 100 | 125 | 150 | 175 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
RP cost | 1,000 | 2,000 | 4,000 | 8,000 | 16,000 | 30,000 | 60,000 | 125,000 | 250,000 | 500,000 | 1,000,000 | 2,000,000 |
Beam Fire Control Tracking Speed
Rating (km/s) | 1,250 | 2,000 | 3,000 | 4,000 | 5,000 | 6,250 | 8,000 | 10,000 | 12,500 | 15,000 | 20,000 | 25,000 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
RP cost | 1,000 | 2,000 | 4,000 | 8,000 | 16,000 | 30,000 | 60,000 | 125,000 | 250,000 | 500,000 | 1,000,000 | 2,000,000 |
Beam Fire Control Size vs Range
Range | 1 | 1.5 | 2 | 3 | 0.5 | 4 | 0.34 | 0.25 |
---|---|---|---|---|---|---|---|---|
Size | 1 | 2.5 | 2 | 3 | 0.5 | 4 | 0.34 | 0.25 |
Beam Fire Control Size vs Tracking Speed
Range | 1 | 1.5 | 2 | 3 | 0.5 | 4 | 0.34 | 0.25 |
---|---|---|---|---|---|---|---|---|
Size | 1 | 2.5 | 2 | 3 | 0.5 | 4 | 0.34 | 0.25 |
Electronic Hardening
Hardening | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
---|---|---|---|---|---|---|---|---|---|
Chance of Destruction (%) | 100 | 70 | 50 | 40 | 30 | 25 | 20 | 15 | 10 |
RP cost | 1,000 | 2,500 | 5,000 | 10,000 | 20,000 | 40,000 | 75,000 | 150,000 | 300,000 |
Platform Type
Type | Ship-based System | PDC-based System |
---|---|---|
Range Multiplier | 1 | 2 |
Ship Type Limitation
Type | No Restrictions | Fighter only |
---|---|---|
Tracking Speed multiplier | 1 | 4 |
|