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Difference between revisions of "Cloaking Device"
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+ | This is about the ship component. Main article: [[Cloaking]]. | ||
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==Description== | ==Description== | ||
The Cloaking Device allows to reduce the sensor cross section of a ship. The maximum ship size for a Cloaking Device is given by | The Cloaking Device allows to reduce the sensor cross section of a ship. The maximum ship size for a Cloaking Device is given by | ||
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! RP cost | ! RP cost | ||
− | |4,000||8,000||15,000||30,000||60,000||120,000||250,000||500,000||1,000,000 | + | |4,000||8,000||15,000||30,000||60,000||120,000||250,000||500,000||1,000,000||2,000,000 |
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Latest revision as of 00:46, 8 April 2016
This is about the ship component. Main article: Cloaking.
Description
The Cloaking Device allows to reduce the sensor cross section of a ship. The maximum ship size for a Cloaking Device is given by
Efficiency * Base Size
The ship will be detected at the same range as a smaller ship.
Usage
Cloaking Devices are very useful for scout ships and survey craft to stay undetected. A cloak only protects against Active Sensors, so reduced thermal engines and low EM emissions are needed to make a true stealth craft.
Cloaking Devices need a significant amount of research, and thus are later game technology.
Components
Cloaking Efficiency
Efficiency | 3 | 4 | 5 | 6 | 8 | 10 | 12 | 15 |
---|---|---|---|---|---|---|---|---|
RP cost | 4,000 | 8,000 | 15,000 | 30,000 | 60,000 | 125,000 | 250,000 | 500,000 |
Cloaking Device Size
Cloaking Devices have a minimum size.
Size | 2 | 3 | 4 | 6 | 8 | 10 | 12 | 15 | 20 | 25 |
---|---|---|---|---|---|---|---|---|---|---|
RP cost | 500,000 | 250,000 | 125,000 | 60,000 | 30,000 | 15,000 | 8,000 | 4,000 | 2,000 | 1000 |
Cloak Sensor Reduction
Reduction (%) | 75 | 80 | 85 | 90 | 93 | 95 | 97 | 98 | 99 | 99.5 |
---|---|---|---|---|---|---|---|---|---|---|
RP cost | 4,000 | 8,000 | 15,000 | 30,000 | 60,000 | 120,000 | 250,000 | 500,000 | 1,000,000 | 2,000,000 |
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