Aurora is on version 2.5.0 C#, available at the Aurora Forums.

Contact Erik on the forum for a wiki account.

Difference between revisions of "Engine"

From AuroraWiki
Jump to navigation Jump to search
(Created a basic summary of Engines)
 
(New Style)
Line 1: Line 1:
An engine is an absolute necessity for any ship that wishes to travel faster than 1km/s. Engines are researched through the Power and Propulsion tech tree amd can be deisgned with a number of parameters. You may place more than one engine on a ship, generally increasing the ships speed.
+
{{av}}
 +
==Description==
 +
An engine is an absolute necessity for any ship that wishes to travel faster than 1km/s. The top speed of a ship is given by
  
Engines can either be Military or Commercial: Military engines are smaller and more compact than their commerical counterparts, but also require maintenance.
+
  Power / Size * 1000 km/s
  
 +
Any number of engines can be mounted on a ship. Engines with 0.5 or less power modifier and with size larger than 25 HS are classified commercial.
 +
 +
==Usage==
 +
Speed is one of the most important aspects of a ship. Superior speed means higher capacity per time for cargo ships, and a battle fleet with higher speed has a significant advantage, able to dictate the range of the engagement, intercept the other force, or can disengage a hostile force.
 +
All engines use fuel to operate, limiting cruising range, with high powered engines consuming more.
 
Engines create a thermal signature, one that can be detected by [[Thermal Sensors]], so having high-powered or many engines on a spy ship is not advisable. By dropping your ships speed, or by designing engines with Thermal Reduction, yo can reduce the size of your ships thermal signature.
 
Engines create a thermal signature, one that can be detected by [[Thermal Sensors]], so having high-powered or many engines on a spy ship is not advisable. By dropping your ships speed, or by designing engines with Thermal Reduction, yo can reduce the size of your ships thermal signature.
  
An engines thrust is measured in Power Output: the higher the Output, the faster the engine can go.
+
 
 +
 
 +
==Components==
 +
===Engine Technology===
 +
{| border="1" class="wikitable" style="text-align: center;"
 +
|+ Engine Technology
 +
! Technology !! Conventional !! Nuclear Thermal !! Nuclear Pulse !! Ion !! Magneto-Plasma !! Internal Confinement Fusion !! Magnetic Confinement Fusion !! Inertial Confinement Fusion !! Solid-core Anti-matter !! Gas-core Anti-matter !!Plasma-core Anti-matter !! Beam Core Anti-matter !! Photonic
 +
|-
 +
! Power per HS
 +
|0.2||5||8||12||16||20||25||32||40||50||60||80||100
 +
|-
 +
! RP cost
 +
| - ||2,500||5,000||10,000||20,000||40,000||80,000||150,000||300,000||600,000||1,250,000||2,500,000||5,000,000
 +
|}
 +
 
 +
 
 +
===Power/Efficiency===
 +
 
 +
{| border="1" class="wikitable" style="text-align: center;"
 +
|+ Power Modifier
 +
! Modifier !! 0.1 !! 0.15 !! 0.2 !! 0.25 !! 0.3 !! 0.4 !! 0.5 !! 1 !! 1.25 !! 1.5 !! 1.75 !! 2 !! 2.5 !! 3
 +
|-
 +
! Fuel per EPH
 +
|0.00||0.01||0.02||0.03||0.05||0.1|| 0.18 || 1 ||1.75||2.76||4.05||5.66||9.88||15.59
 +
|-
 +
! RP cost
 +
|30,000||15,000||8,000||4,000||2,000||1,000|| - || - ||1,000||2,000||4,000||8,000||15,000||30,000
 +
|}
 +
 
 +
===Fuel Consumption===
 +
{| border="1" class="wikitable" style="text-align: center;"
 +
|+ Fuel Consumption
 +
! Modifier !! 1 !! 0.9 !! 0.8 !! 0.7 !! 0.6 !! 0.5 !! 0.4 !! 0.3 !! 0.25 !! 0.2 !! 0.16 !! 0.125 !! 0.1
 +
|-
 +
! RP cost
 +
| - ||1,000||2,000||4,000||8,000||15,000||30,000||60,000||120,000||250,000||500,000||1,000,000||2,000,000
 +
|}
 +
 
 +
 
 +
 
 +
===Thermal Reduction===
 +
{| border="1" class="wikitable" style="text-align: center;"
 +
|+ Thermal Reduction
 +
! Signature (%) !! 100 !! 75 !! 50 !! 35 !! 25 !! 16 !! 12 !! 8 !! 6 !! 4 !! 3 !! 2 !! 1
 +
|-
 +
! RP cost
 +
| - ||1,500||3,000||6,000||12,000||25,000||50,000||100,000||200,000||400,000||750,000||1,500,000||2,500,000
 +
|}
 +
 
 +
===Engine Size===
 +
Engine Size ranges between 1-50 HS. Fuel consumption is reduced by 1% per HS
 +
 
 +
 
 +
 
 +
 
 +
{{Components}}
 +
[[Category:Components]]
 +
[[Category:Designed Systems]]

Revision as of 11:00, 19 September 2014

Description

An engine is an absolute necessity for any ship that wishes to travel faster than 1km/s. The top speed of a ship is given by

  Power / Size * 1000 km/s

Any number of engines can be mounted on a ship. Engines with 0.5 or less power modifier and with size larger than 25 HS are classified commercial.

Usage

Speed is one of the most important aspects of a ship. Superior speed means higher capacity per time for cargo ships, and a battle fleet with higher speed has a significant advantage, able to dictate the range of the engagement, intercept the other force, or can disengage a hostile force. All engines use fuel to operate, limiting cruising range, with high powered engines consuming more. Engines create a thermal signature, one that can be detected by Thermal Sensors, so having high-powered or many engines on a spy ship is not advisable. By dropping your ships speed, or by designing engines with Thermal Reduction, yo can reduce the size of your ships thermal signature.


Components

Engine Technology

Engine Technology
Technology Conventional Nuclear Thermal Nuclear Pulse Ion Magneto-Plasma Internal Confinement Fusion Magnetic Confinement Fusion Inertial Confinement Fusion Solid-core Anti-matter Gas-core Anti-matter Plasma-core Anti-matter Beam Core Anti-matter Photonic
Power per HS 0.2 5 8 12 16 20 25 32 40 50 60 80 100
RP cost - 2,500 5,000 10,000 20,000 40,000 80,000 150,000 300,000 600,000 1,250,000 2,500,000 5,000,000


Power/Efficiency

Power Modifier
Modifier 0.1 0.15 0.2 0.25 0.3 0.4 0.5 1 1.25 1.5 1.75 2 2.5 3
Fuel per EPH 0.00 0.01 0.02 0.03 0.05 0.1 0.18 1 1.75 2.76 4.05 5.66 9.88 15.59
RP cost 30,000 15,000 8,000 4,000 2,000 1,000 - - 1,000 2,000 4,000 8,000 15,000 30,000

Fuel Consumption

Fuel Consumption
Modifier 1 0.9 0.8 0.7 0.6 0.5 0.4 0.3 0.25 0.2 0.16 0.125 0.1
RP cost - 1,000 2,000 4,000 8,000 15,000 30,000 60,000 120,000 250,000 500,000 1,000,000 2,000,000


Thermal Reduction

Thermal Reduction
Signature (%) 100 75 50 35 25 16 12 8 6 4 3 2 1
RP cost - 1,500 3,000 6,000 12,000 25,000 50,000 100,000 200,000 400,000 750,000 1,500,000 2,500,000

Engine Size

Engine Size ranges between 1-50 HS. Fuel consumption is reduced by 1% per HS