Aurora is on version 2.5.0 C#, available at the Aurora Forums.
Contact Erik on the forum for a wiki account.
Lasers
Description
Lasers are a type of beam weapon. They have a maximum range of
Base Damage * Range Modifier * 10000km
Their rate of fire is
Base Damage / Capacitor Recharge Rate * 5s
While the theoretical maximum range far exceeds 1.5m km, no Beam Fire Control is able to handle ranges beyond this limit. Longer laser ranges still lead to increased damage across their effective range. Lasers can be mounted in turrets
Usage
Lasers have good damage and good range. While they don't have any specialty like other beam weapons, they have no weakness and can be used for every purpose. Small turreted lasers provide good long range beam point defense, while large lasers excel at penetrating armor, and inflicting Shock Damage. Spinal lasers allow the construction of even larger weapons, although restricted to one per ship.
Damage Profile
- | - | x | - | - | - | - | - | - |
- | - | x | - | - | - | - | - | - |
- | - | x | - | - | - | - | - | - |
- | - | - | - | - | - | - | - | - |
Components
Laser Focal Size
Laser Focal Size determines how large the laser focal size (or calibre). Larger laser cause more damage, has higher base range, but requires more power, which means it'll fire slower unless your charge tech keeps up.
Focal Size | 10cm | 12cm | 15cm | 20cm | 25cm | 30cm | 35cm | 40cm | 50cm | 60cm | 70cm | 80cm |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Size (HS) | 3 | 4 | 4 | 6 | 8 | 9 | 11 | 12 | 16 | 19 | 22 | 25 |
Base Damage | 3 | 4 | 6 | 10 | 16 | 24 | 32 | 42 | 65 | 94 | 128 | 168 |
RP cost | 1,000 | 2,000 | 4,000 | 8,000 | 15,000 | 30,000 | 60,000 | 125,000 | 250,000 | 500,000 | 1,000,000 | 2,000,000 |
Laser Wavelength
Laser Wavelength modifies the range, with longer wavelength lasers having greater range.
Wavelength | Infrared | Visible Light | Near Ultraviolet | Ultraviolet | Far Ultraviolet | Soft X-Ray | X-Ray | Far X-Ray | Extreme X-Ray Laser | Near Gamma Ray | Gamma Ray | Far Gamma Ray |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Range Modifier | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
RP cost | 1,000 | 2,000 | 4,000 | 8,000 | 15,000 | 30,000 | 60,000 | 125,000 | 250,000 | 500,000 | 1,000,000 | 2,000,000 |
Capacitor Recharge Rate
Capacitor Recharge Rate determines how fast the laser's power can be recharged and therefore determines its rate of fire.
Recharge Rate | 1 | 2 | 3 | 4 | 5 | 6 | 8 | 10 | 12 | 16 | 20 | 25 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
RP cost | 1,000 | 2,000 | 4,000 | 8,000 | 15,000 | 30,000 | 60,000 | 125,000 | 250,000 | 500,000 | 1,000,000 | 2,000,000 |
Reduced Size Lasers
Reduced Size Laser technology, which we won't be examining in this tutorial, creates more compact lasers that have slower rates of fire.
Reduction | 1 | 0.75 | 0.5 |
---|---|---|---|
Recharge Multiplier | 1 | 4 | 20 |
RP cost | - | 5000 | 15,000 |
Spinal Mount
Reduction | Regular | Spinal Mount | Advanced Spinal |
---|---|---|---|
Focal Size | 1 | 1.25 | 1.5 |
RP cost | - | 5,000 | 20,000 |
|